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- REM
- REM The file name of this file is TIEFTR.B50
- REM
- REM Tie Fighter by LucasArts
- REM
- REM F16C Block 50 FLCS ADV file
- REM
- REM Written and Tested by Steve Voege - August, 1994
- REM ╔═══════════════════════════════════════════════════════════════════════╗
- REM ║Mark II WCS Base Switch Settings ║
- REM ║Black Hat switch = Digital ║
- REM ║Red Switch = Digital ║
- REM ╚═══════════════════════════════════════════════════════════════════════╝
- REM ╔═════════════════════════════════════════════════════════════╗
- REM ║Game Settings: (Settings required for this game to use WCSII)║
- REM ╚═════════════════════════════════════════════════════════════╝
- REM
- REM Choose JOYSTICK in Tie Fighter
- REM
-
- USE WCS
-
- REM ╔═════════════════════════════════════════════════════╗
- REM ║ Place Mdef files below this line (i.e. Mdef Newname)║
- REM ╚═════════════════════════════════════════════════════╝
-
- Mdef TIEFTR
-
- REM ╔════════════════════════════════════════════════════════╗
- REM ║ Change 'TIEFTR' to the name of the Mdef file that you ║
- REM ║ want your ADV file to reference. For example, if you ║
- REM ║ create a new ADV file called NEWSIM.ADV, you might want║
- REM ║ the line above to read 'Mdef NEWSIM'. ║
- REM ╚════════════════════════════════════════════════════════╝
-
- RATE 60
-
- REM ╔════════════════════════════════════════════════════════════════════════╗
- REM ║ Place special macros below this line (i.e. @macroname, etc) ║
- REM ╠════════════════════════════════════════════════════════════════════════╣
- REM ║ DigitalThr1 will eventually cause a keyboard overflow... ║
- REM ║ See TIEFTR Mdef file for alternate throttle DigitalThr2 - when combined║
- REM ║ with MatchTargetSpeed works much better and no keyboard overflows. ║
- REM ╚════════════════════════════════════════════════════════════════════════╝
-
- @DigitalThr2
- @MinimumThr
-
- REM ╔════════════════════════╗
- REM ║FLCS Button Commands ║
- REM ╚════════════════════════╝
-
- BTN H1U /N ForwardView
- BTN H1L /N LeftView
- BTN H1R /N RightView
- BTN H1D /N RearView
-
- BTN TG2 /N CameraOnOff
-
- BTN S1 WeaponSelect
- BTN S2 WeaponConfig
- BTN S3 OpenCockpit
- BTN S4 /P /N RollAxisOn
- /R /N RollAxisOff
-
- BTN H2U RecallPresetF5
- BTN H2L RecallPresetF7
- BTN H2R RecallPresetF6
- BTN H2D /N ShldConfig
-
- BTN H3U StorePresetF5
- BTN H3L StorePresetF7
- BTN H3R StorePresetF6
- BTN H3D BeamOnOff
-
- REM ╔════════════════════════════════════════════════════════════╗
- REM ║ LaserToShldAuto - This macro redirects 10 units of ║
- REM ║ laser energy to your shields and ║
- REM ║ automatically does a shield rebalance. ║
- REM ║ Works great in a firefight!!! ║
- REM ╚════════════════════════════════════════════════════════════╝
-
- BTN H4U LaserToShldAuto
- BTN H4L BeamRechgRate
- BTN H4R LaserRechgRate
- BTN H4D ShldRechgRate
-
- REM ╔════════════════════════╗
- REM ║WCS II Button Commands ║
- REM ╚════════════════════════╝
-
- BTN T1 NewestCraft
- BTN T2 MatchTargetSpeed
- BTN T3 ClosestEnemyFtr
- BTN T4 PreviousTarget
- BTN T5 NextTarget
- BTN T6 WingmenAttack
- BTN T7 /N WhoisAttkCurrTgt
- BTN T8 /N WhoisAttackMe
-
- REM ╔═══════════════════════════════════════════════════════════════════╗
- REM ║ ║
- REM ║ NOTE: THIS FILE IS TO BE USED WITH THE F16C BLOCK 50 FLCS ║
- REM ║ Joystick made exclusively by ThrustMaster, Inc. ║
- REM ║ ║
- REM ║ The F16C Block 50 Flight Control Systems are so REALISTIC they ║
- REM ║ look like they've just come out of an F16C!! To order yours today ║
- REM ║ dial 503-639-3200 or fire up the FAX machine and send a FAX to ║
- REM ║ ThrustMaster, Inc. and ask for the Order department. Have your ║
- REM ║ Visa or MasterCard ready and prepare yourself for the newest ║
- REM ║ adventure in Flight Control Systems!!! HAPPY THRUSTMASTERING!!! ║
- REM ╚═══════════════════════════════════════════════════════════════════╝
-